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		<title>Registration Now Open &#038; Free! The Virtual AI &#038; Entertainment Summit &#8211; &#8220;21st Century Hollywood &#8211; July 22nd &#8211; 24th</title>
		<link>https://goodnewsplanet.com/registration-now-open-free-the-virtual-ai-entertainment-summit-21st-century-hollywood-july-22nd-24th/</link>
		
		<dc:creator><![CDATA[Austin Tang]]></dc:creator>
		<pubDate>Tue, 04 Jun 2024 13:21:24 +0000</pubDate>
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					<description><![CDATA[<p>Digital Hollywood &#8211; The Summer Virtual Event The AI Entertainment &#38; Technology Summit Monday, July 22 &#8211; Wednesday, July 24, 2024 A Virtual Event • Free to All Attendees • Registration Now Open Click Here and View Online First Look at Speakers The Complete Agenda July 2024 Agenda The Keynotes: Monday, July 22nd &#8211; Wednesday, July 24, &#8230;</p>
<p>The post <a href="https://goodnewsplanet.com/registration-now-open-free-the-virtual-ai-entertainment-summit-21st-century-hollywood-july-22nd-24th/">Registration Now Open &#038; Free! The Virtual AI &#038; Entertainment Summit &#8211; &#8220;21st Century Hollywood &#8211; July 22nd &#8211; 24th</a> appeared first on <a href="https://goodnewsplanet.com">Good News!</a>.</p>
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										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://goodnewsplanet.com/wp-content/uploads/2024/06/21st_century_hollywood_film_music_1.jpg" target="_blank" rel="https://q8bcshrab.cc.rs6.net/tn.jsp?f=001e9o9mGFOmWNvi5w7QWb8UEkJEJn8cDX7CbetY8XydEs7UaNmA9DZ9Y1REU0TzLGIUcWAsnyDIBfcshA3N0uXkU2NVjOFcY_cA6SNCyKKPRk1rVujcghJDugt6crpx6pwHgfjk2Ne8Jqi3X_rnzkqiXYUfsqawzEgQZMXQrdGwSEKIe5-FVODdIxr9-Ou260Jv5-Ug7XQXTQ=&amp;c=OgEMR4pxtxyBG1J2JOMlsE3o9ZnYpvs_ExzNbx0u_l7nEI1qqLpSTQ==&amp;ch=G0kf6B9f0BPFzUqJB_NZqqBnWTMpoHBTI5T-z9PbgLnIwRsWsqT1DQ== noopener"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-84890 size-full" src="https://goodnewsplanet.com/wp-content/uploads/2024/06/21st_century_hollywood_film_music_1.jpg" alt="" width="1200" height="586" srcset="https://goodnewsplanet.com/wp-content/uploads/2024/06/21st_century_hollywood_film_music_1.jpg 1200w, https://goodnewsplanet.com/wp-content/uploads/2024/06/21st_century_hollywood_film_music_1-300x147.jpg 300w, https://goodnewsplanet.com/wp-content/uploads/2024/06/21st_century_hollywood_film_music_1-1024x500.jpg 1024w, https://goodnewsplanet.com/wp-content/uploads/2024/06/21st_century_hollywood_film_music_1-768x375.jpg 768w" sizes="(max-width: 1200px) 100vw, 1200px" /></a><a href="https://q8bcshrab.cc.rs6.net/tn.jsp?f=001e9o9mGFOmWNvi5w7QWb8UEkJEJn8cDX7CbetY8XydEs7UaNmA9DZ9Y1REU0TzLGIUcWAsnyDIBfcshA3N0uXkU2NVjOFcY_cA6SNCyKKPRk1rVujcghJDugt6crpx6pwHgfjk2Ne8Jqi3X_rnzkqiXYUfsqawzEgQZMXQrdGwSEKIe5-FVODdIxr9-Ou260Jv5-Ug7XQXTQ=&amp;c=OgEMR4pxtxyBG1J2JOMlsE3o9ZnYpvs_ExzNbx0u_l7nEI1qqLpSTQ==&amp;ch=G0kf6B9f0BPFzUqJB_NZqqBnWTMpoHBTI5T-z9PbgLnIwRsWsqT1DQ==" target="_blank" rel="https://q8bcshrab.cc.rs6.net/tn.jsp?f=001e9o9mGFOmWNvi5w7QWb8UEkJEJn8cDX7CbetY8XydEs7UaNmA9DZ9Y1REU0TzLGIUcWAsnyDIBfcshA3N0uXkU2NVjOFcY_cA6SNCyKKPRk1rVujcghJDugt6crpx6pwHgfjk2Ne8Jqi3X_rnzkqiXYUfsqawzEgQZMXQrdGwSEKIe5-FVODdIxr9-Ou260Jv5-Ug7XQXTQ=&amp;c=OgEMR4pxtxyBG1J2JOMlsE3o9ZnYpvs_ExzNbx0u_l7nEI1qqLpSTQ==&amp;ch=G0kf6B9f0BPFzUqJB_NZqqBnWTMpoHBTI5T-z9PbgLnIwRsWsqT1DQ== noopener"><img decoding="async" class="yiv8306715852image_content aligncenter" src="https://ecp.yusercontent.com/mail?url=https%3A%2F%2Ffiles.constantcontact.com%2F077012f4401%2F7becdf52-1a9e-465d-a7ed-40bc77d4a602.png%3Frdr%3Dtrue&amp;t=1717455547&amp;ymreqid=ca750148-19b0-b4f4-1c02-a70318016100&amp;sig=zpuwawrVs5KWnVde1FdDnA--~D" alt="" width="268" height="42" /></a></p>
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<td class="yiv8306715852text_content-cell yiv8306715852content-padding-horizontal" align="left" valign="top">Digital Hollywood &#8211; The Summer Virtual Event</p>
<p>The AI Entertainment &amp; Technology Summit</p>
<p>Monday, July 22 &#8211; Wednesday, July 24, 2024</p>
<p>A Virtual Event • Free to All Attendees • Registration Now Open</p>
<p><a href="https://q8bcshrab.cc.rs6.net/tn.jsp?f=001e9o9mGFOmWNvi5w7QWb8UEkJEJn8cDX7CbetY8XydEs7UaNmA9DZ9Y1REU0TzLGIUcWAsnyDIBfcshA3N0uXkU2NVjOFcY_cA6SNCyKKPRk1rVujcghJDugt6crpx6pwHgfjk2Ne8Jqi3X_rnzkqiXYUfsqawzEgQZMXQrdGwSEKIe5-FVODdIxr9-Ou260Jv5-Ug7XQXTQ=&amp;c=OgEMR4pxtxyBG1J2JOMlsE3o9ZnYpvs_ExzNbx0u_l7nEI1qqLpSTQ==&amp;ch=G0kf6B9f0BPFzUqJB_NZqqBnWTMpoHBTI5T-z9PbgLnIwRsWsqT1DQ==" target="_blank" rel="nofollow noopener noreferrer">Click Here and View Online</a></td>
</tr>
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<table class="yiv8306715852text yiv8306715852text--padding-vertical" border="0" width="100%" cellspacing="0" cellpadding="0">
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<td class="yiv8306715852text_content-cell yiv8306715852content-padding-horizontal" align="left" valign="top">First Look at Speakers</p>
<p><a href="https://q8bcshrab.cc.rs6.net/tn.jsp?f=001e9o9mGFOmWNvi5w7QWb8UEkJEJn8cDX7CbetY8XydEs7UaNmA9DZ9Y1REU0TzLGIUcWAsnyDIBfcshA3N0uXkU2NVjOFcY_cA6SNCyKKPRk1rVujcghJDugt6crpx6pwHgfjk2Ne8Jqi3X_rnzkqiXYUfsqawzEgQZMXQrdGwSEKIe5-FVODdIxr9-Ou260Jv5-Ug7XQXTQ=&amp;c=OgEMR4pxtxyBG1J2JOMlsE3o9ZnYpvs_ExzNbx0u_l7nEI1qqLpSTQ==&amp;ch=G0kf6B9f0BPFzUqJB_NZqqBnWTMpoHBTI5T-z9PbgLnIwRsWsqT1DQ==" target="_blank" rel="nofollow noopener noreferrer">The Complete Agenda</a> July 2024 Agenda</p>
<p><a href="https://q8bcshrab.cc.rs6.net/tn.jsp?f=001e9o9mGFOmWNvi5w7QWb8UEkJEJn8cDX7CbetY8XydEs7UaNmA9DZ9ZCMeBOL1AwSfew6zqJoXJNfwTNMnxZtIeO0Vl5CRSg0dkuGYvB_XpF94jAesBQ9pBLPAUJ9oIplYjrExp66sY6gtyKhqVc0nNYwIoc6AMEyHXm6RjSbC7Wxl2BZ2RKhHSC4dwBIMya8&amp;c=OgEMR4pxtxyBG1J2JOMlsE3o9ZnYpvs_ExzNbx0u_l7nEI1qqLpSTQ==&amp;ch=G0kf6B9f0BPFzUqJB_NZqqBnWTMpoHBTI5T-z9PbgLnIwRsWsqT1DQ==" target="_blank" rel="nofollow noopener noreferrer">The Keynotes:</a> Monday, July 22nd &#8211; Wednesday, July 24, 2024</p>
<p><a href="https://q8bcshrab.cc.rs6.net/tn.jsp?f=001e9o9mGFOmWNvi5w7QWb8UEkJEJn8cDX7CbetY8XydEs7UaNmA9DZ9YS14tvFgT4uI5XcGz0RR15au8zg0Jx0o05y_3r8-6IpPgrEuFaxJ_7Pkkdac0wOk02xd-DIT70MC6NG6jzQrLgwI9BpuZ1vgFUlIhdWLeRRaPbX51HPaSaohAV-Pj17r3TacMm38g0h_whKXvZ8C6Vtu_M3bQKB0v7_jOuihTsNVQJnHQR4U6k=&amp;c=OgEMR4pxtxyBG1J2JOMlsE3o9ZnYpvs_ExzNbx0u_l7nEI1qqLpSTQ==&amp;ch=G0kf6B9f0BPFzUqJB_NZqqBnWTMpoHBTI5T-z9PbgLnIwRsWsqT1DQ==" target="_blank" rel="nofollow noopener noreferrer">Special Track for:</a> Television Academy Emerging Media Peer Group Members</p>
<p><a href="https://q8bcshrab.cc.rs6.net/tn.jsp?f=001e9o9mGFOmWNvi5w7QWb8UEkJEJn8cDX7CbetY8XydEs7UaNmA9DZ9ZCMeBOL1AwSyNG4WeZoVxYs7X9C-lOsTnJmYRAUsDtE7j1iyJOF0C1N-wwyUzlgIWnJbHAifR7UGWdo-uKtYkEjpH9BSD3PjQgFQHxCYyBFpmJJZd3ozgOnGIYXKs5JP-L-qwZMrmpT1pE4OP2yjzY=&amp;c=OgEMR4pxtxyBG1J2JOMlsE3o9ZnYpvs_ExzNbx0u_l7nEI1qqLpSTQ==&amp;ch=G0kf6B9f0BPFzUqJB_NZqqBnWTMpoHBTI5T-z9PbgLnIwRsWsqT1DQ==" target="_blank" rel="nofollow noopener noreferrer">I. Track One:</a> AI and Hollywood Production, Advertising, Virtual Production &amp; Analytics</p>
<p><a href="https://q8bcshrab.cc.rs6.net/tn.jsp?f=001e9o9mGFOmWNvi5w7QWb8UEkJEJn8cDX7CbetY8XydEs7UaNmA9DZ9ZCMeBOL1AwSBrM7ayb4NTsGHH3gUwCLzqNXiEXzQsRhfMSlCo8RuST68StjlDV-98geEGdfimNFreBTFbtyFUouTMgNpDS38dh7nIBqwAe7Nfjz2miG6exjC_imK0fZ3P18sUJkJIhG_WnrBHJZv2Q=&amp;c=OgEMR4pxtxyBG1J2JOMlsE3o9ZnYpvs_ExzNbx0u_l7nEI1qqLpSTQ==&amp;ch=G0kf6B9f0BPFzUqJB_NZqqBnWTMpoHBTI5T-z9PbgLnIwRsWsqT1DQ==" target="_blank" rel="nofollow noopener noreferrer">II. Track Two:</a> AI and Video and the 21st Century Artist</p>
<p><a href="https://q8bcshrab.cc.rs6.net/tn.jsp?f=001e9o9mGFOmWNvi5w7QWb8UEkJEJn8cDX7CbetY8XydEs7UaNmA9DZ9ZCMeBOL1AwS0HTof5ID32TaO4RHEvM1Cu-6xjZJF9LH1SEGTh2VyauLZ6nd93K1lsSZBbuIfm_O1xVto_NeIB-k2iAmnGqaUl-wcgGeDp88kLv1wYZDc1iC09UDkEjvkIQX2337XvsG&amp;c=OgEMR4pxtxyBG1J2JOMlsE3o9ZnYpvs_ExzNbx0u_l7nEI1qqLpSTQ==&amp;ch=G0kf6B9f0BPFzUqJB_NZqqBnWTMpoHBTI5T-z9PbgLnIwRsWsqT1DQ==" target="_blank" rel="nofollow noopener noreferrer">III. Track Three:</a> Virtual Humans and Robotics: The Summit on Synthetic Intelligence</p>
<p><a href="https://q8bcshrab.cc.rs6.net/tn.jsp?f=001e9o9mGFOmWNvi5w7QWb8UEkJEJn8cDX7CbetY8XydEs7UaNmA9DZ9ZCMeBOL1AwS2E1MAFvIO1yIF_XsZqzNfNuaGtOLtHe7DU7tfbg_SPQLpl3ANvP6U6XTZf5DtePpBiMQeaova10SJ5gMweVOvcxg_TN6DmPjlXhasW-w2zCrtXVtcCCPkiwT75aJ7085&amp;c=OgEMR4pxtxyBG1J2JOMlsE3o9ZnYpvs_ExzNbx0u_l7nEI1qqLpSTQ==&amp;ch=G0kf6B9f0BPFzUqJB_NZqqBnWTMpoHBTI5T-z9PbgLnIwRsWsqT1DQ==" target="_blank" rel="nofollow noopener noreferrer">IV. Track Four:</a> AI and Music: The Challenge of Artists vs. Technology &#8211; Musicians &#8211; Science &#8211; Creativity</p>
<p><a href="https://q8bcshrab.cc.rs6.net/tn.jsp?f=001e9o9mGFOmWNvi5w7QWb8UEkJEJn8cDX7CbetY8XydEs7UaNmA9DZ9ZCMeBOL1AwS8CbwRHNOaIv0mkP8Wrc_QRro3XFWH8Ih5iIB8xJj-avVgIHxHdTeqJk1lTHOTkp-tqS5KEQg-EQKELY41zBDmm_SMq0vthWuBD3CQ7Hh-aneh4rWgHXfB4b47mWbp8gG0y2WSIJLkmo=&amp;c=OgEMR4pxtxyBG1J2JOMlsE3o9ZnYpvs_ExzNbx0u_l7nEI1qqLpSTQ==&amp;ch=G0kf6B9f0BPFzUqJB_NZqqBnWTMpoHBTI5T-z9PbgLnIwRsWsqT1DQ==" target="_blank" rel="nofollow noopener noreferrer">V. Track Five:</a> AI &#8211; Deep Fakes, Bias Threats, Bias, Creative Rights &amp; Regulation</p>
<p><a href="https://q8bcshrab.cc.rs6.net/tn.jsp?f=001e9o9mGFOmWNvi5w7QWb8UEkJEJn8cDX7CbetY8XydEs7UaNmA9DZ9ZCMeBOL1AwSWMX485iU3UVzLuVIytky92RZrPLW7jsU1DfiUNjNFCwwi_3_JJjEq3dTD6zpatuia25X5vczdynftwOskWh_w549_sbiTMZD21bxaQXMIKLaTGANJmVvdVahj7jZcQpJ&amp;c=OgEMR4pxtxyBG1J2JOMlsE3o9ZnYpvs_ExzNbx0u_l7nEI1qqLpSTQ==&amp;ch=G0kf6B9f0BPFzUqJB_NZqqBnWTMpoHBTI5T-z9PbgLnIwRsWsqT1DQ==" target="_blank" rel="nofollow noopener noreferrer">VI: Track Six:</a> AI Fashion, The Artist &amp; Design: The Summit on Synthetic Intelligence</p>
<p>Registration is Open and Free to All Attendees</p>
<p>The Defining Event: The Future of Entertainment, Media &amp; Technology</p>
<p>The Evening Keynote Roundtables</p>
<p>Monday, July 22nd, 2024</p>
<p>8:00 PM – 8:50 PM: Eastern Time Zone</p>
<p>Session I:</p>
<p>The AI &amp; Entertainment Innovation Roundtable</p>
<p>While AI has been front and center in the entertainment and media industries for more than a decade, enabling on the one hand predictive and qualitative analytics and then serving as the backbone of major creative innovation in feature film, advertising, and the cloud on the other. But now, with the establishment of “Generative AI,” that process of innovation and disruption is unfolding at an accelerated and unprecedented rate. In this roundtable, we bring together executives from major entertainment and technology organizations who are at the forefront of that innovation transformation. We thank them for their time and very much look forward to their commentary.</p>
<p>Speakers:</p>
<p>Phil Wiser, Executive Vice President and Chief Technology Officer, Paramount Global</p>
<p>Samira Panah Bakhtiar, General Manager, Media &amp; Entertainment, Games and Sports, Amazon Web Services (AWS)</p>
<p>Eliot Sakhartov, Business and Technology Strategist, Media and Entertainment, Microsoft</p>
<p>Seth Hallen, Managing Director, Light Iron, President, Hollywood Professional Association (HPA),</p>
<p>Moderator</p>
<p>Speaker to be announced</p>
<p>Session II:</p>
<p>AI, Cinematic, Apple Vision Pro/Spatial and Media Artists: The Next Level of Creativity</p>
<p>The artist, the creator, from Indie filmmakers to experimental visionaries, in this moment of tech innovation, are finding a new voice and a new universe of opportunity. With traditional entertainment platforms, from “Tent-Pole Extravaganzas” to Reality TV overload, the global audience is making clear its preference for new mediums and new technologies that deliver new and more innovative experiences. In this roundtable we will explore AI and Cinematic creation, XR innovation and we’re also pleased to welcome the creative team behind Apple Vision Pro’s breakthrough &#8220;Encounter Dinosaurs.” As artists quickly discover, AI, XR and Spatial technologies provide pallets of creative choices unknown to them prior to this amazing journey.</p>
<p>Speakers:</p>
<p>Robert Legato, Director, Tool, Legendary VFX, Titanic, The Lion King, Avatar</p>
<p>Kymber Lim, CEO &amp; Producer, MAJYK Studios, &#8220;Prehistoric Dinosaurs Immersive Team”</p>
<p>Robert Keyghobad, Producer, Remy H. Industries, &#8220;Encounter Dinosaurs Team”</p>
<p>Keith Soljacich, Head of Innovation, Publicis Media</p>
<p>Eric Levin, Chief Content Officer, Publicis Media U.S, Moderator</p>
<p>9:00 PM &#8211; 9:50 PM &#8211; Eastern Time Zone</p>
<p>Session I:</p>
<p>AI and Safety: Governance and Restraint vs. Industry Self-Regulation</p>
<p>AI didn’t arrive in the past 18 months. For nearly twenty years, AI has steadily become a technological societal force, serving as a backbone to the Medical Imaging community, directing traffic on the internet and regulating electrical power grids across the country and making possible self-driving cars. However, with the arrival of Generative AI and the anticipation of AGI, Artificial General Intelligence, and massive surge in technology investment and company valuations, there is deep concern that the exuberance of discovery will lead to an unwelcome future. We welcome this conversation.</p>
<p>Speakers:</p>
<p>Richard Kerris, General Manager, Media and Entertainment, NVIDIA</p>
<p>Dr. Rumman Chowdhury, United States Science Envoy, Artificial Intelligence, CEO and co-Founder, Humane Intelligence</p>
<p>Mary Hamilton, Managing Director, Technology Innovation, Americas, Accenture</p>
<p>Dan Hendrycks, Director, Center for AI Safety</p>
<p>Dr. Megan Ma, Associate Director, CodeX and Law, Science, Technology Program, Stanford Law School, Moderator</p>
<p>9:00 PM &#8211; 9:50 PM &#8211; Eastern Time Zone</p>
<p>Session II:</p>
<p>The Hollywood Trajectory: The Generative AI Video Timeline: 2023 – 2024 – 2025 – 2026</p>
<p>How fast will AI take over Hollywood? That’s the question. After YouTube; After VFX and the Nightmare of Sequels, After Netflix, Amazon and cord cutting; Remember, Napster Killed the Music Industry!! What’s next? Is AI the Machine that’s going to “Eat Hollywood.” We are already beginning to understand the impact of AI on Screenwriting, AI and Virtual Charters and AI’s impact on VFX. Video Editing is clearly in the eye of the AI storm and the role of extras not to mention complicated backgrounds that will magically appear through the power of AI. In this session, we will speculate on the impact of AI on Hollywood and try to understand the impact and growth of “The AI Blob.” How soon will entire movies, TV shows and Ads being fully produced by a giant AI. 2026? 2028? What will Hollywood look like in 2030?</p>
<p>Speakers:</p>
<p>Paul Trillo, Artist, Writer, and Director</p>
<p>Renard T. Jenkins, President, i2a2 LLC, President, SMPTE</p>
<p>Jen Hollingsworth, Chief Commercial Officer (CCO), Flawless AI</p>
<p>Phillip Fury, Immersive Technology Innovator and Advisor</p>
<p>Peter Csathy, Chairman, Creative Media, Moderator</p>
<p>The Evening Keynote Roundtables</p>
<p>Tuesday, July 23rd, 2024</p>
<p>8:00 PM &#8211; 8:50 PM &#8211; Eastern Time Zone</p>
<p>Session I:</p>
<p>Brands &amp; Agencies as Global Studios: The Medium is the Message</p>
<p>The Medium is the Message has truly outpaced the growth and influence of our traditional media powers. While the “Super Bowl” was indeed the most watched TV event of the year, the everyday reach of “Social Networks,” plus YouTube channels and others in “absolute numbers” far outstrip our traditional media system. One might conclude that in determining consumer reach and engagement, the creative combination of Global Brands, Global Agencies powered across the Social Networks, Websites and Mobile enablers, with the added possibilities of AI, XR, AR and Live Events create what we might consider as deployable Global Studios. Such Global Studios might be “Ad Hoc” or transitory, but they represent a paradigm shift. It is not an exaggeration to suggest that the consumer reach of this “Modern Media Plan” will consistently reach into the hundreds of Millions.</p>
<p>Speakers:</p>
<p>Valerie Madden, Creative Director of Marketing Innovation, Amazon MGM Studios, Prime Video &amp; NBC Universal Alum</p>
<p>Melissa Bolton-Klinger, Award Winning Director, former, Group Creative Director &#8211; Studios, Paramount</p>
<p>Michael Sugar, Founder and CEO of Sugar23, Academy Award Winner, &#8220;Spotlight&#8221;</p>
<p>Adam Simon, SVP, Executive Director, IPG Media Labs</p>
<p>Greg Kahn, President and CEO, GK Digital Ventures, Moderator</p>
<p>Session II:</p>
<p>AI and the Crisis of Creative Rights: Deep Fakes, Ethics and the Law</p>
<p>Even with the successful resolution of the Entertainment industry “Guilds” strike of 2023, there remains an ongoing fear that &#8220;artificial intelligence poses an existential threat to creative professions.&#8221; The core AI issue sparking debate in Hollywood is not only based on compensation and creative control production. Deep fake technology in particular has raised concern about potential harmful uses, such as political disinformation, revenge porn, and misuse of intellectual property. At the same time, many “creatives” tout the game changing benefits this technology can bring to artistic and other endeavors, such as educational opportunities, enhanced freedom of expression and reduced barriers to entry. This panel will discuss these competing concerns and whether existing legal frameworks, such as right of publicity, copyright, and existing regulations, are sufficient to address this powerful technology.</p>
<p>Speakers:</p>
<p>Lisa Oratz, Senior Counsel, Perkins Coie, Moderator</p>
<p>Speakers to be announced</p>
<p>The Evening Keynote Roundtables</p>
<p>Wednesday, July 24th, 2024</p>
<p>8:00 PM &#8211; 8:50 PM &#8211; Eastern Time Zone</p>
<p>Session I:</p>
<p>A Meditation on Bad Hollywood: A Warning from the Creative Community – “Is the Future Synthetic Entertainment”</p>
<p>While the “Strikes” of 2023 may have been settled, with a well negotiated and robust consideration of all things AI, nevertheless, even with the AI guardrails in place, the feeling among creatives and for good reason, continues as the “unknown impact” of AI remains front and center in our industry and for the future of creativity and entertainment. Reflecting on this past year’s “Writers’ and SAG-AFTRA Strike,” Justine Bateman, was one among many in Hollywood expressing concern for our coming “Synthetic Entertainment Future.” To quote from her Newsweek article, Bateman was passionate and direct, “AI stands for Artificial Intelligence, but I refer to it as &#8220;Automatic Imitation.&#8221; And as Andy Weir, author of &#8220;The Martian,&#8221; has said, &#8220;before my life is over—my profession will effectively disappear.” In this session, we will continue the conversation concerning “All-Things AI,” the conversation that likely will never end.</p>
<p>Speakers:</p>
<p>Danielle Van Lier, former,Senior Assistant General Counsel, Contracts &amp; Compliance, SAG-AFTRA, Moderator</p>
<p>Charlie Fink, Consultant, Forbes Columnist, “This Week in XR Podcast”</p>
<p>Additional speakers to be announced</p>
<p>9 – 9:50 PM Eastern Time Zone</p>
<p>Session I:</p>
<p>AI-Powered Business Models for Media and Entertainment: Opportunities and Investment Strategies</p>
<p>The market caps of Hollywood studios and the “Magnificent Seven” (Alphabet/Google, Amazon, Apple, Meta, Microsoft, Nvidia and Tesla) are a stark tale of two cities. In 1994, the economic power of Hollywood and Tech were more or less equal. Today, the big tech 7 are worth $11.6 trillion, while the seven largest studios clock in under $400 billion— 3.45% the market value of their counterparts. AI represents a chance for M&amp;E to harness tech to add revenue stream, decrease costs and force multiply efficiencies. This panel will present some specific examples how A&amp;I can supercharge M&amp;E ROI and growth.</p>
<p>Speakers:</p>
<p>Guy Gadney, CEO, Charisma.ai</p>
<p>Marcie Jastrow, Advisor, Shiba Inu</p>
<p>Mark Turner, co-Founder, Xinsere, formerly, MovieLabs, Technicolor, Microsoft</p>
<p>Virl Hill, Digital Media Leader, Former, Development &amp; Strategy, Media &amp; Entertainment, Microsoft</p>
<p>Matt Edelman, President and Chief Commercial Officer, Super League</p>
<p>Seth Shapiro, Two-time Emmy winner, Partner, Alpha Transform Holdings, Moderator</p>
<p align="left">The Complete Conference Agenda (The Daytime Events)</p>
<p align="left">Tuesday, July 23rd, 2024</p>
<p align="left">Noon – 12:50 PM &#8211; Eastern Time Zone</p>
<p align="left">Session I:</p>
<p align="left">Architects of AI and Entertainment: VFX/CGI – XR – AR – Film &amp; Branding to Live Events</p>
<p align="left">AI has been an evolving resource for Hollywood creatives for the past twenty years, going all the way back to “Jurassic Park” and “T2: Judgment Day.” You might call it a “Superpower.” AI in the hands of the “Architects of Hollywood” has been like giving a magic wand to a magician. From Feature Films, Live Experiences, Games and Advertising, the power to imagine has just been expanded exponentially. And an almost equal power has been given to the desktops of millions of the next generation of “Pixar and Walt Disney Imagineers” working at home worldwide.</p>
<p align="left">Speakers:</p>
<p align="left">Eric Shamlin, EVP Global Head of Entertainment, Media.Monks</p>
<p align="left">Boo Wong, former, Director, Live Entertainment, Unity Technologies</p>
<p align="left">Julian Sarmiento, Vice President, Innovation, Mirada Studios &amp; Trailer Park Group</p>
<p align="left">Tyler Cohen, Creative Director, Experience, Tool</p>
<p align="left">John Canning, Director Developer Relations &#8211; Creators, AMD, Moderator</p>
<p align="left">Session II:</p>
<p align="left">Fashion Forward: The Immersive and Beautiful Internet Experience</p>
<p align="left">The fashion and beauty retail experience is changing and the change is emerging before our eyes. Beautiful design is not new, but the “Immersive Experience,” of beautiful design on all platforms for the consumer, the impact of AI on real-time presentation and customer service as a high-end experience, from in-person to smartphone is incrementally being revolutionized. The pleasure and detail of the “In-Store High-End Customer Experience,” in the very near-future will be replicated and transformed as a mass culture “Digital Experience” online. We are pleased to share the concepts and vision of the transformation here, on this panel today.</p>
<p align="left">Speakers:</p>
<p>Nicolas Votano, Chief Revenue Officer, Journee</p>
<p align="left">Jordan Robinson, Director of Immersive &amp; Partnerships, Degen Distillery</p>
<p align="left">Adrian Whant, Founder &amp; CEO, trooVRS, Moderator</p>
<p align="left">Additional speakers to be announced</p>
<p align="left">Session III:</p>
<p align="left">Generative AI and Cinematic Hollywood: The Transformation of the Media Industry</p>
<p align="left">While full AI video production hasn’t quite arrived, each week it seems that OpenAI debuts another generation of Sora and Pika one ups them with Audio software to lip-synch with the new video clips and another billion dollar investment is announced for a Virtual Humanoid company. And that was all in a three day stretch in March of 2024. And that’s not counting the Pro AI Music Generators from Google, Adobe and Meta and to paraphrase Stability AI’s CEO, “Emad Mostaque, &#8220;It has become possible to imagine an AI-generated new season of &#8220;Game of Thrones.” It with that thought in mind that we address the future of AI and Hollywood with our esteemed panel.</p>
<p align="left">Speakers:</p>
<p align="left">Ted Schilowitz, Visionary &amp; Futurist, formerly Paramount Global &amp; 20th Century Fox</p>
<p align="left">Sasha Kasiuha, AI Innovator &amp; Director, Madonna “The Celebration Tour”</p>
<p align="left">Pinar Seyhan Demirdag, Co-Founder &amp; CEO, Cuebric</p>
<p align="left">Diana Williams, CEO &amp; Co-founder, Kinetic Energy Entertainment</p>
<p align="left">Leslie Shannon, Head of Ecosystem and Trend Scouting, Nokia, Moderator</p>
<p align="left">1 PM – 1:50 PM &#8211; Eastern Time Zone</p>
<p align="left">Session I:</p>
<p align="left">As Johnny Rotten Might Say: AI Music – Bollocks Sí or Bollocks No?</p>
<p align="left">Some say, AI is different. This technology may be black magic and maybe they’re right. But what about Sampling and Looping, Sequencers, Drum Machines and Beat Makers, Software synths and the Moog. How about the first time you became aware of the Wah Wah pedal? Does the music of Hendrix, Clapton or Zappa come to mind? The magical world of “Music and Technology” has enabled and enhanced the greatest of our popular musicians and producers for more than half a century. What is the role of the “Recorder Producer?” What about “The Wall of Sound?” What are the Beatles without George Martin, the master of “Audio Wizardry!” What would Johnny Rotten say about “Music and AI.” Let’s discuss.</p>
<p align="left">Speakers:</p>
<p align="left">Gerald Casale, Artist, Musician, founding Member, DEVO</p>
<p align="left">Daniel Rowland, Music Producer, Head of Strategy, LANDR Audio</p>
<p align="left">Jessica Powell, CEO, Audioshake</p>
<p>Dustin Blank, Head of Partnerships, ElevenLabs</p>
<p align="left">Steve R. Masur, Partner, Raines Feldman Littrell LLP, Moderator</p>
<p align="left">Session II:</p>
<p align="left">Gen AI Cinema &amp; Hollywood Video: A Director, Producer &amp; Critic’s Roundtable</p>
<p align="left">The entertainment industry has a new category of film to discuss and analyze, one that did not exist prior to 2023. It is almost remarkable that “Generative AI Cinema” is now a category of “Creativity” that we must begin to take seriously. All through the year 2022 AI Image Generators began to improve and in 2023 the images began to move. It would make Thomas Edison and Auguste and Louis Lumière proud. And the practitioners of “Gen AI Cinema,” the directors and technologists, today’s AI storytellers are creating amazing short films and video experiments. Our roundtable today will bring together a group of “Creatives” that are breaking the ground for what will surely be the “Hollywood of the 21<sup>st</sup> Century.”</p>
<p align="left">Speakers:</p>
<p align="left">Quinn Halleck, Director, Tool (“Sigma_001”)</p>
<p align="left">Katya Alexander, President, Pillars (AI Studio) &amp; Freelance Indie Producer</p>
<p align="left">Jason Zada, founder, Secret Level</p>
<p align="left">Max Einhorn, Gen AI Producer, Creator, &#8220;True Crime AI&#8221;, Moderator</p>
<p align="left">Session III:</p>
<p align="left">The High Profile AI Start-up – Searching for Unicorns</p>
<p align="left">The names of the “High-Flying” AI Start-ups are now nearly as well-known as Google, Meta, Microsoft and Amazon. There’s OpenAI, Anthropic, Inflection AI, Cohere, Mistral AI, Hugging Face, Scale AI and Databricks to name a few. And all of these AI names are valued in the Billions. And that doesn’t count the fifty other companies whose AI products we are now all using and purchasing. What does this mean for the future of tech investments, the coming IPOs and tech valuations in general. Is AI leading a boom in the technology marketplace, the economy as a whole. How many will be busts? What do all these potential “Unicorns” mean?</p>
<p align="left">Speakers:</p>
<p align="left">Kirthiga Reddy, Co-founder &amp; CEO, Virtualness, Moderator</p>
<p align="left">Tara Tan, Managing Partner, Strange Ventures</p>
<p align="left">Sharad Devarajan, Media Entrepreneur; CEO and co-founder, Liquid Comics</p>
<p align="left">David Higley, Partner, Global Media &amp; Technology Group, Perella Weinberg</p>
<p align="left">Bobby Napiltonia, Innovative Silicon Valley Exec., Okera, Salesforce, Twilio, BEA</p>
<p align="left">Session IV:</p>
<p align="left">The Complexity of AI &amp; Art – Imagination of the Human + Machine: Cinematic Arts &#8211; Media Arts &#8211; Fashion Design</p>
<p align="left">What does it mean when an artificial intelligence can dream? What does it mean to create art fabricated by neural networks rather than solely human hands and hearts. What does our future hold? Stanley Kubrick’s Barry Lyndon, is a magnificent and devastating portrait of grandeur and privilege of Europe of the 1700s and in equal measure, we can look to the magnificent treasure of Antoni Gaudi’s architecture of Barcelona, and both might be thought of as progenitors of the AI Art we aspire to today. While Generative AI art is like opening a door to a limitless supply of “Digital Art,” this new world of art by “Human and Machine” will be no less distinct and intriguing than any era of art which has come before.</p>
<p align="left">Speakers:</p>
<p align="left">Angus Kneale, Chief Creative, Preymaker (co-founder, The Mill)</p>
<p align="left">Michael Olaye, SVP, Managing Director &#8211; Strategy &amp; Innovation, R/GA</p>
<p align="left">Cathy Hackl, Co-CEO, Spatial Dynamics</p>
<p align="left">Amelia Bearskin-Winger, Banks Family Chair of AI and the Arts, University of Florida, Digital Worlds Institute</p>
<p align="left">Johannes Saam, Futurist/Creative Technologist, Framestore/atara.xyz</p>
<p align="left">Annie Hanlon, Production Innovation Executive, Moderator</p>
<p align="left">
<p align="left">2 PM – 2:50 PM &#8211; Eastern Time Zone</p>
<p align="left">Session I:</p>
<p align="left">The Digital Brand &amp; Advertising Experience: AI + 3D + XR + Holography + Metaverse</p>
<p align="left">The combination of visual and electronic platforms and digital creativity have completely transformed the role of global brands in public consciousness. Or perhaps it’s the other way around; global brands have exposed technology and creativity to the world. Either way, between AI, 3D, XR and Spatial Realities, a universe of magical experiences and creative environments are capturing the imagination of 100s of Millions of viewers on mobile, video as well as experiential platforms. We are reaching a next level; we may be breaking the “Creative Sound Barrier.”</p>
<p align="left">Speakers:</p>
<p align="left">Canaan Rubin, Creative Executive, Marketing &amp; Immersive, Amazon MGM Studios &amp; Prime Video</p>
<p align="left">Albert Thompson, Managing Director, Digital Innovation, Walton Isaacson</p>
<p align="left">Jessica Berger, Senior Vice President, Innovation, Publicis Media</p>
<p align="left">Fredrik Frizell, Founder, Buoy Studios</p>
<p align="left">Elizabeth Kiehner, Global Chief Growth Officer, Nortal, Moderator</p>
<p align="left">Session II:</p>
<p align="left">AI and Identity Theft &#8211; A Taylor Swift Law – The Deep Fake Dilemma</p>
<p align="left">“Deep Fakes” are not only a theft of property rights and a concern of Musicians and Hollywood personalities, bad-actors are scheming new, inventive and technologically bizarre ways to invade our privacy, our computer data and ultimately our electronic wallets. This is not a false alarm. While a “Taylor Swift Law” is needed to protect the personage of a pop star, it may be even more important to secure the personal electronic rights of everyday citizens. Recently in Hong Kong, a “Deep Fake” scheme successfully defrauded an investment company of $25 Million in a fraudulent Zoom call with visual impersonators representing colleagues. That Zoom call might have been you and a “Deep Faked” family member.</p>
<p align="left">Speakers:</p>
<p>Caroline Giegerich, Innovation Consultant, TEDx Speaker, Daily Marauder</p>
<p>Virginie Berger, Chief Business Development &amp; Rights Officer, MatchTune</p>
<p align="left">Remington Scott, Founder, CEO and Chief Architect, Hyperreal® Inc., VFX, THE LORD OF THE RINGS: THE TWO TOWERS</p>
<p>Greg Young, Vice President for Cybersecurity, Trend Micro</p>
<p align="left">Will Kreth, CEO, HAND (Human &amp; Digital), Moderator</p>
<p align="left">Session III:</p>
<p align="left">Cinematic AI: A World of Tools and Technology</p>
<p align="left">The operative word is “Creativity!” While AI may provide amazing tools to enhance, expand, accelerate and even, to use a troublesome notion, to “Synthesize” the creative process, at its core, Cinematic AI is about “Storytelling,” and at least for the moment, the human touch is very much “At the Controls” of assembling an artistic cinematic vision. While the creation of some musical tasks and even individual images can approach human level creativity, for the moment, “Storytelling” is a bit more complex. In this session, we will hear from creators and technologists who are at the forefront in the application of “Cinematic AI Tools.”</p>
<p align="left">Speakers:</p>
<p align="left">Evo Heyning, CEO, Realitycraft</p>
<p align="left">Emily Golden, Head of Growth Marketing, Runway</p>
<p align="left">Vova Ovsiienko, Business Development Executive, Respeecher</p>
<p align="left">Russell Palmer, CEO &amp; Co-Founder of CyberFilm AI</p>
<p align="left">Joanna Popper, Former Chief Metaverse Officer, CAA, Moderator</p>
<p align="left">Session IV:</p>
<p align="left">The AI Start-Up Dream Team: Strategies for Success: Unique Founders, PhDs, Genius Advisors, Venture Board</p>
<p align="left">What are the difference makers. Where are the forks in the road, the decisive decisions taken by the ultimate winners and the 80% of start-ups who drift off and ultimately fade away. Facebook was not the first, but was by far the greatest of the Social Networks to enter the fray. Since all serious start-ups have brilliant and determined founders, wise and experienced advisors and investors, what separates that one shooting star from the group? Sometimes changing the world begins at a corner store serving a niche market in the community, like being a quality bookstore in a mall of Superstores or a seaside shack serving an upscale boating community and the opportunity reveals itself. But often, targeting a narrow domain, an underserved market, a foundational technology serving a unique need will provide the pathway to success.</p>
<p align="left">Speakers:</p>
<p align="left">Curt Doty, Founder, RealmIQ, Moderator</p>
<p align="left">Jeremy Toeman, Founder and CEO, AugX Labs</p>
<p align="left">Mitchell Posada, Co-Founder, 3TGTM</p>
<p align="left">Huipin Zhang, CEO &amp; Founder, Visla, Zoom Founding Team</p>
<p align="left">Additional speakers to be announced</p>
<p align="left">3 PM – 3:50 PM &#8211; Eastern Time Zone</p>
<p align="left">Session I:</p>
<p align="left">Hollywood VFX Pros Discuss Virtual Humans &amp; GenAI: Feature Film Perfection, Actor Longevity, Deep Fakes, &amp; Impact of Generative AI</p>
<p align="left">How good is the current state of Generative AI? Let’s hear first-hand from an All-Star Team of Hollywood VFX professionals. Hollywood has been using AI in film and video production for any number of years, but now the “Next Generation of GenAI” has arrived and it’s all over YouTube and Social Media. There are Virtual Human Influencers, Models, even Virtual Girlfriends. And what do they see coming down the road, in 2025 and 2026? And how will Generative AI be merged with the most powerful software in the VFX toolbox? This roundtable should be fun.</p>
<p align="left">Speakers:</p>
<p align="left">Akira Thompson, Creative Director and Generative AI Lead, R/GA</p>
<p align="left">Candice Alger, Executive Producer and Member of Advisory Board, Wild Capture</p>
<p align="left">Sean Cushing, co-founder, Cantina Creative</p>
<p align="left">Remington Scott, Founder, CEO and Chief Architect, Hyperreal® Inc., VFX, THE LORD OF THE RINGS: THE TWO TOWERS</p>
<p align="left">Lori H. Schwartz, Founder &amp; CEO, StoryTech, Moderator</p>
<p align="left">Session II:</p>
<p align="left">The Digital Brand &amp; Advertising Experience, Part II: AI + 3D + XR + Holography + Metaverse</p>
<p align="left">The combination of visual and electronic platforms and digital creativity have completely transformed the role of global brands in public consciousness. Or perhaps it’s the other way around; global brands have exposed technology and creativity to the world. Either way, between AI, 3D, XR and Spatial Realities, a universe of magical experiences and creative environments are capturing the imagination of 100s of Millions of viewers on mobile, video as well as experiential platforms. We are reaching a next level; we may be breaking the “Creative Sound Barrier.”</p>
<p align="left">Speakers:</p>
<p align="left">Nigel Tierney, Executive Creative Director, Yahoo</p>
<p align="left">Melissa Eccles, former, Head of West Coast, TikTok Creative Lab</p>
<p>Darlene Liebman, founder and CEO, Creative Humans</p>
<p align="left">DEPT®, speaker to be announced.</p>
<p align="left">Mark Kapczynski, President, Storymill, Moderator</p>
<p align="left">Additional speakers to be announced</p>
<p>Session III:</p>
<p>Revolutionary Virtual Production: AI &amp; Computer Vision in Modern Filmmaking</p>
<p>It’s almost impossible to exaggerate how much has changed in the past five or six years in the world of visual creativity and film production. What started out as an already impressive world of “Green Screens” and CGI has emerged as a universe of Gen AI video, prompted 3D images and full audio tracks, plus a vast war-chest of pre-visualization tools, all placed in the hands of our greatest storytellers. The industry is revolutionizing before our eyes. Filmmakers are transforming the ideation process, a world of AI and Virtual Production and in a matter of days, weeks and months, bringing it to life as a fully realized feature films, TV shows, advertisements and YouTube videos. In this session, we examine the phenomenon.</p>
<p>Speakers:</p>
<p>Joerg Bachmaier, founder &amp; CEO, Enter New Worlds, Moderator</p>
<p>Irad Eyal, CEO, Quickture</p>
<p align="left">Additional speakers to be announced</p>
<p align="left">Session IV:</p>
<p align="left">Predictive Hollywood Analytics and Strategy: The Barbi vs. Oppenheimer Predictive Data Breakdown</p>
<p align="left">William Goldman famously stated, “Nobody knows anything,” in describing the unpredictability and decision making in the film industry. Despite this assertion, a “Predictive Analytics” industry has emerged that underpins much of Hollywood decision making today. AI analytics are employed in script development, including character and thematic choices, deep dives into casting as well as audience preferences underpinning each option. While it is hard to say if the AI process was at the core of the massive success of “Barbi” or the award winning “Oppenheimer,” a breakdown of that development and production process would certainly make for an interesting discussion.</p>
<p align="left">Speakers:</p>
<p align="left">Tobias Queisser, Co-founder &amp; CEO, Cinelytic</p>
<p align="left">Kartik Hosanagar, CEO, Jumpcut, Co-Director, Wharton School AI &amp; Analytics</p>
<p align="left">Marc Karzen, CEO / Strategist, RelishMix, Moderator</p>
<p align="left">Additional Speakers to be announced</p>
<p align="left">4 PM – 4:40 PM &#8211; Eastern Time Zone</p>
<p align="left">Session I:</p>
<p align="left">The Best in Virtual Humans and Synths: Influencers, Performers &amp; Companions</p>
<p align="left">Call them Synths; call them Virtual Human Celebrities, influencers and performers going by names such as Audrey Hepburn Digital, Lil Miquela, Lu do Magalu, Barbi, Guggimon, Any Malu or Milla Sofia. According to her Instagram account, Lil Miquela is a half-Spanish, half-Brazilian 19 year old Robot living in LA with 2.6m followers. Lu do Magalu, another Brazilian influencer has 6.8M followers. She is used by Brazilian retailer, “Magazine Luiza” for various campaigns and has partnered with big brands, including Adidas, McDonald&#8217;s and Red Bull. There are AI Internet Girlfriend platforms named Replika, Candy AI and DreamGF and Virtual Singers and Performers are in the pipeline with the backing of major organizations. What are we to make of this phenomenon? “Barbi” afterall started out as a “Children’s Doll” over a half century ago and now as a “Movie Star” and “Virtual Human” has become a “Global Phenomenon.” With that in mind, perhaps the “Cultural Narrative” of “Synths” and “Virtual Humans as Celebrities” has yet to be decided.</p>
<p align="left">Speakers:</p>
<p align="left">Max Einhorn, Gen AI Producer, Creator, &#8220;True Crime AI&#8221;</p>
<p>Sally Slade, Lead XR Technical Artist, <a href="https://q8bcshrab.cc.rs6.net/tn.jsp?f=001e9o9mGFOmWNvi5w7QWb8UEkJEJn8cDX7CbetY8XydEs7UaNmA9DZ9YS14tvFgT4usXaa_C3K-rXzo4kFtkdsCzRJlVKu_q-wt4HRLiK4zqKtFYbmvQq_feReWTLXxwqox0kCR8sakfbU-pSbem4hOQ==&amp;c=OgEMR4pxtxyBG1J2JOMlsE3o9ZnYpvs_ExzNbx0u_l7nEI1qqLpSTQ==&amp;ch=G0kf6B9f0BPFzUqJB_NZqqBnWTMpoHBTI5T-z9PbgLnIwRsWsqT1DQ==" target="_blank" rel="nofollow noopener noreferrer">Genies</a></p>
<p>Sarah Parnicky, Innovation and Operations Director, Mawari</p>
<p align="left">Eduardo Yeh, CEO, The Digital Audrey Hepburn Collection</p>
<p align="left">Marc Scarpa, Co-Founder, DeFiance Media (Virtual Human News Anchors), Moderator</p>
<p align="left">Session II:</p>
<p align="left">AI Music Monetization: DeepMind’s Dreamtrack, The Grimes AI Strategy: Let’s Go 50-50%</p>
<p align="left">There’s no way to slow down the explosion of AI created music. It’s here, it’s now and everyone, young and old have become AI Sound Engineers by the hundreds of thousands. So as the ocean of new music arrives, the idea of “AI Music &amp; Monetization” has now become front and center. For example, Google’s DeepMind recently unveiled DreamTrack, an AI system allowing customizable music generation via text prompts. Their partnership with the music label EMI hints at future platforms streamlining rights-cleared AI music tailored to user taste. Such tools could enable independent musicians, creative agencies, and brands to license bespoke soundtracks on-demand. Along the same lines, the famous musician Grimes is exploring equally disruptive models, granting fans collective ownership in her AI-assisted compositions through NFTs and decentralization. It’s only the start, but with music AI software getting better and better, the market is ripe for legal monetization strategies to emerge.</p>
<p align="left">Speakers:</p>
<p>Daouda Leonard, founder and CEO, CreateSafe</p>
<p align="left">Anthony Ramirez, Partner, Technology Transactions Group, Morrison Foerster</p>
<p align="left">Alex Mitchell, CEO, Boomy</p>
<p align="left">Karen Allen, CEO &amp; Co-Founder, Infinite Album</p>
<p align="left">Joanna Popper, Former Chief Metaverse Officer, CAA, Moderator</p>
<p align="left">Session III:</p>
<p align="left">AI &amp; the Creative Community – Representing the Interest of Actors &#8211; Writers &#8211; Producers &#8211; Guild Members</p>
<p align="left">While the Hollywood strikes last year may now be old news, the concerns of the Guild membership, the writers and actors are far from settled. After all, creative concerns cannot always be resolved through arbitration and legal settlement. The underlying issues of Artificial Intelligence, from Deep Fakes, Virtual Humans and the ultimate ability of the AI to reason, think and author creative works is far from settled fact. Who among us can say what the future might hold. For those of you who have tried AI or perhaps have even become “Expert” in AI application, you are aware of the problems it may present. AI can as easily violate copyright of everything from image to story to voice as it can enhance the creativity of the most sophisticated artist. This our world to explore.</p>
<p align="left">Speakers:</p>
<p align="left">Chris McGuire, Comedy Showrunner: Martha &amp; Snoop, The Soup, Comedy Central Roasts</p>
<p align="left">Schuyler (Sky) M. Moore, Partner, Greenberg Glusker</p>
<p align="left">Dan Neely, Co-Founder and CEO of Vermillio</p>
<p align="left">Catherine Clinch, Veteran TV Writer, Hunter, Jake &amp; the Fat Man, Love Boat, Hart to Hart, Moderator</p>
<p align="left">Additional speakers to be announced</p>
<p align="left">Session IV:</p>
<p align="left">AI &amp; the Design of Randomness: Unlocking the Inner Jackson Pollock</p>
<p align="left">Our first thought was to call this panel, “AI: Inside the Black Box of the Imagination.” Artificial Intelligence, together with Machine Learning have opened the door to a relationship with a “Human Creator,” someone we might call an “Artist,” and the result is an exploration of the imagination that has never been seen before. The result is unique. Nevertheless, some critics, Jerry Saltz of New York Magazine’s Vulture among them, have articulated a clear disdain for this new and evolving art form. While others, the curators at MOMA in NYC to their credit, have honored AI’s best known artistic innovator, Rafik Anadol with a one-man show. Many have referred to AI Art as the “Design of Randomness,” referring to it’s kinship to Jackson Pollock. In this session we will explore some of those thoughts.</p>
<p align="left">Speakers:</p>
<p align="left">Neil Leach, Architect, Curator, Visiting Professor, Harvard University, Gao Feng Professor, Tongji University and Adjunct Professor, University of Southern California</p>
<p align="left">Ulrike Kerber, Principal and Creative Director, Viva Design</p>
<p align="left">Sandu Baciu, founder, Baciu Co.</p>
<p align="left">Curt Doty, Founder, RealmIQ, Moderator</p>
<p align="left">
<p align="left">5:00 PM – 5:50 PM &#8211; Eastern Time Zone</p>
<p align="left">Session I:</p>
<p align="left">The Elvis Act: The Tennessee Deep Fake 2024 Law</p>
<p align="left">Is this the first of many, a prelude to a “Federal Law” or an interesting step to secure the “Individual Rights in the face of Deep Fakes,” serving as a bellwether for future legislation, but ultimately not the final word on the subject. Tennessee’s “Ensuring Likeness Voice and Image Security (ELVIS) Act” passed earlier by their state legislature this year and exclusively limited to Tennessee residents is directed specifically to the issues of “Deep Fakes” and to the protection of Recording Artists and others impacted by “Voice Cloning” and other AI technologies. In this session, our speakers will address the specifics of “The Elvis Act,” with the thought that this piece of legislation is likely a “Canary in a Coal Mine,” one of the first legislative steps that may indicate of how public and political sympathies could be harbingers of AI legislation and legal decisions coming in the future.</p>
<p align="left">Speakers:</p>
<p align="left">Christopher Kenneally, Sr. Director, Content Marketing, Copyright Clearance Center, Moderator</p>
<p align="left">Angela L. Dunning, Partner, Cleary Gottlieb</p>
<p align="left">Edward Klaris, Managing Partner, Klaris Law</p>
<p>Angela L. Dunning, Partner, Cleary Gottlieb Steen &amp; Hamilton LLP</p>
<p align="left">Kevin J. Greene, John J. Schumacher Chair, Professor of Law, Southwestern Law School</p>
<p align="left">Session II:</p>
<p>The NextGen Hollywood Creator: Writer-Director-Producer</p>
<p>In a world of AI and other new technologies, the fear of replacement of writers and directors by “Synthetic Creators” may be a misplaced concept. In fact, counterintuitively, with the arrival of “Advanced AI Software,” the ultimate power of “Creativity” may concentrate into the hands of the “Original Creative Force,” ie. the writer. If “Prompting” a story outline, developing the full project, putting it into storyboard and then into its final form, derives from the relationship between the “Creative Mind,” and the AI, then who is the “Producer” going to engage, a &#8220;Robot to Prompt the Robot?&#8221; Interestingly, the arrival and further development of technology may ultimately provide greater freedom to the writer/storyteller and as technology evolves, providing that “NextGen Writer/Director” with an even greater and enhanced creative pallet</p>
<p>Speakers:</p>
<p>Eve Weston, Award Winning Writer and Immersive Storyteller</p>
<p>Rosemary Lokhorst, CEO, BADASS Studios Ltd</p>
<p>Evette Vargas, CoFounder, Indigo Reign Films</p>
<p align="left">Christina Lee Storm, Founder and CEO of ASHER XR, Moderator</p>
<p align="left">Additional speakers to be announced</p>
<p align="left">Session III:</p>
<p align="left">AI and Consumer Privacy &amp; Safety: The Unrecognized Dangers in Everyday Technology</p>
<p align="left">Not unlike the problematic impact of “Social Media,” plus powerful SmartPhones enabling negative echo chambers which enhance for many and especially among the young, personal depression, and even self-harm, AI with an entirely different set of psychological and technological tools, presents a host of new problems. While we are all quite aware of “Deep Fakes,” and how they can be used to invade privacy, innovative AI consumer technologies like “AI Sunglasses” with hidden audio and video recording capabilities, for a teen in a school or social setting may present privacy problems as well. AI carries a host of unfamiliar risks. Facial analysis tools are often less accurate than we had hoped. And chatbots, which our teens interact with as friends, can at times exhibit unusual behavior. As innovation continues accelerating, we must evaluate if convenience overrules emerging dangers.</p>
<p align="left">Speakers:</p>
<p align="left">Alber</p>
<p>&#8230;</p>
<p>Email truncated</p>
</td>
</tr>
</tbody>
</table>
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		<title>Jon Pepper, Dick Debartolo and a lot more people tell us what’s new at Pepcom.</title>
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		<pubDate>Mon, 11 Mar 2013 18:32:00 +0000</pubDate>
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					<description><![CDATA[<p>“ACCESS” MUSIC FOR LESS WITH SONY ENTERTAINMENT NETWORK’S MUSIC UNLIMITED SERVICE New Subscription Tier Unlocks Entire On-Demand Cloud-Based Music Library for Under €5 BERLIN, Aug. 29, 2012 – Sony Network Entertainment International today announced that its Music Unlimited service now offers a new subscription tier, “Access,” opening its entire on-demand cloud-based music catalog for €4.991 &#8230;</p>
<p>The post <a href="https://goodnewsplanet.com/jon-pepper-dick-debartolo-and-a-lot-more-people-tell-us-whats-new-at-pepcom/">Jon Pepper, Dick Debartolo and a lot more people tell us what’s new at Pepcom.</a> appeared first on <a href="https://goodnewsplanet.com">Good News!</a>.</p>
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										<content:encoded><![CDATA[<p><a href="http://goodnewsplanet.com/wp-content/uploads/2013/03/pepcom_1.jpg"><img decoding="async" class="alignleft  wp-image-24976" style="border: 5px solid black;" alt="pepcom_1" src="http://goodnewsplanet.com/wp-content/uploads/2013/03/pepcom_1.jpg" width="720" height="342" /></a></p>
<p><iframe loading="lazy" src="http://www.youtube.com/embed/otfisy5obvA" height="315" width="560" allowfullscreen="" frameborder="0"></iframe><br />
“ACCESS” MUSIC FOR LESS WITH SONY ENTERTAINMENT NETWORK’S MUSIC UNLIMITED SERVICE<br />
New Subscription Tier Unlocks Entire On-Demand Cloud-Based Music Library for Under €5<br />
BERLIN, Aug. 29, 2012 – Sony Network Entertainment International today announced that its Music Unlimited service now offers a new subscription tier, “Access,” opening its entire on-demand cloud-based music catalog for €4.991 (US$4.99) per month. The service’s new subscription tier gives users access to millions of songs via PCs (including Mac computers) and the PlayStation®3 (PS3<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" />) computer entertainment system.<br />
“Digital music subscription services represent a huge shift in the way people listen to music and our goal is to provide users with easy and convenient access to songs they love,” said Tim Schaaff, President of Sony Network Entertainment International. “The growing list of compatible devices and new subscription opens the Music Unlimited service library to more people around the world at a very attractive price.”<br />
In addition to the new subscription plan, the service is offering a 14-day, no credit card Premium service trial for new customers2. Also, new customers2 who own a compatible Sony device3, including the new Sony Xperia<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> smartphone or tablet introduced today during IFA, are eligible for a 60 day free Premium service trial of the Music Unlimited service4. Both free trial offers, which are available for a limited time, give users unrestricted access to the Music Unlimited service, including all the great songs and full array of compatible devices5. Visit <a href="https://music.sonyentertainmentnetwork.com" target="_blank" rel="noopener noreferrer">https://music.sonyentertainmentnetwork.com</a> for further details.<br />
For users who desire the full Music Unlimited service experience across the entire range of compatible devices, the service offers a Premium subscription for €9.996 (US$9.99) per month. In addition to access via personal computers and the PS3<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> system, the Premium subscription features the ability to link the Music Unlimited service to Sony Xperia<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> smartphones and tablet (as well as other Android<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> smartphones and tablets), Apple® iOS devices including iPhone® and iPod touch®7, and PlayStation®Vita. Premium subscribers can also link their account to a number of other Sony connected home entertainment products including BRAVIA HDTVs, Sony Blu-ray<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Disc players and home audio systems.<br />
About the Music Unlimited service<br />
The Music Unlimited service is a cloud-based digital music service that hosts a global catalog of over 16 million licensed songs8 including all major US labels, leading independent labels, and major publishers worldwide. Originally launched in December 2010, the Music Unlimited service now reaches 17 countries and is available on a wide range of Sony and non-Sony connected devices. With its breadth of available devices and regional reach, along with the depth of its music catalog, the Music Unlimited service is the ultimate music subscription service for users who want to play their music whenever and wherever. For more information, please visit: http://sonyentertainmentnetwork.com/music-unlimited.<br />
About Sony Entertainment Network<br />
Sony Entertainment Network is the ultimate destination for digital music, movies, games and more. All through the convenience of a single account, Sony Entertainment Network is a global comprehensive network platform that unifies Sony’s digital entertainment experience across a growing ecosystem of Sony and non-Sony devices. Additional information <a href="http://blog.sonyentertainmentnetwork.com">blog.sonyentertainmentnetwork.com</a>about Sony Entertainment Network can be found by visiting: <a href="http://blog.sonyentertainmentnetwork.com" target="_blank" rel="noopener noreferrer">blog.sonyentertainmentnetwork.com </a><a href="http://www.sonyentertainmentnetwork.com" target="_blank" rel="noopener noreferrer">www.sonyentertainmentnetwork.com</a>, <a href="http://www.facebook.com/sonyentertainment" target="_blank" rel="noopener noreferrer">www.facebook.com/sonyentertainment</a>, and <a href="http://www.twitter.com/sonyentnet" target="_blank" rel="noopener noreferrer">www.twitter.com/sonyentnet</a>.<br />
Bravia®, &#8220;Sony Entertainment Network,&#8221; &#8220;Music Unlimited&#8221; logo are trademarks or registered trademarks of Sony Corporation<br />
PlayStation is a registered trademark, and PS3 is a trademark of Sony Computer Entertainment Inc.<br />
&#8220;Xperia&#8221; is a trademarks or registered trademarks of Sony Mobile Communications AB<br />
Android<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> is a trademark of Google Inc.<br />
iPhone® and iPod Touch® are registered trademarks of Apple Inc.<br />
Blu-ray disc<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> is a trademark of the Blu-ray Disc Association</p>
<p>Samsung Sound Dock, <a href="http://www.samsung.com/us/video/home-theater" target="_blank" rel="noopener noreferrer">http://www.samsung.com/us/video/home-theater</a><br />
Roku Breaks the Smart TV Mold<br />
New Roku Streaming Stick Integrates “Smart” Experience into TVs Instantly</p>
<p>Saratoga, Calif. – Jan. 4, 2012 – Building on the success of the award-winning Roku streaming players, Roku® today unveiled a new solution to make a better Smart TV. The new Roku Streaming Stick<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> is a wireless device about the size of a standard USB flash drive that will plug into a TV to instantly transform it into a Smart TV. The Roku Streaming Stick will feature built-in WiFi, processor, memory and software to deliver Roku’s growing collection of streaming entertainment. With the Roku Streaming Stick, these new Smart TVs allow consumers to enjoy a fully integrated high-definition streaming experience.</p>
<p>“Insignia is proud to be among the first manufacturers to pair the Roku Streaming Stick with a TV,” said Scott Jacobi, director of Exclusive Brands at Best Buy. “The Roku Streaming Stick provides an elegant and easy over-the-top streaming solution for customers who want the full experience of a Smart TV without adding an external set box, HDMI cable and power adapter to their TV. Insignia looks forward to rolling out our first MHL-enabled TVs compatible with the Roku Streaming Stick in 2012 at Best Buy.”</p>
<p>“Roku was the first to deliver movies and TV shows streaming over the Internet from Netflix to TVs and since then has been delivering a great experience to Netflix members,” said Greg Peters, vice president of product development at Netflix. “The Roku Streaming Stick offers another innovative option for our members to enjoy the Netflix experience.”</p>
<p>Today’s Smart TVs become outdated in just a couple of years because as software evolves the hardware needs to be upgraded to keep pace. While short hardware product cycles are expected with mobile devices such as smart phones, consumers generally keep their TVs for six to eight years. By moving the streaming platform to a stick that’s easily replaceable, consumers no longer have to worry about their large-screen Smart TVs becoming obsolete before their time.</p>
<p>“The Roku platform has been extremely successful as a stand-alone streaming device,” said Roku Founder and CEO Anthony Wood. “Extending the Roku streaming experience through the Roku Streaming Stick to Smart TVs is a natural next step for the market.”</p>
<p>“Smart TV manufacturers have struggled to find an application platform that sticks with consumers especially since software is not their area of expertise,” said Kurt Scherf, vice president and principal analyst at Parks Associates. “The Roku Streaming Stick is a game changer for the Smart TV market. It takes the leading streaming platform and integrates into the TV in a way that no one has been able to do before.”</p>
<p>The Roku Streaming Stick will not require any cables or a separate power source, and can be controlled by the TV remote. Like Roku players, it will deliver the more than 400 channels found on the Roku platform today and will benefit from regular, free software updates and channel enhancements.<br />
The Roku Streaming Stick will be available in the second half of 2012. It can be bundled with a TV in retail or sold separately for consumers to use with their own TVs.</p>
<p>The Roku Streaming Stick will plug into MHL-enabled HDMI ports on TVs. MHL is a new standard that uses the HDMI connector on TVs to deliver power and other critical elements for the streaming experience. MHL is currently adopted by nearly 100 hardware and manufacturing vendors including Nokia Corporation; Samsung Electronics Co., Ltd.; Silicon Image, Inc.; Sony Corporation; and Toshiba Corporation, who are the joint founders of the MHL Consortium.</p>
<p>About Roku Inc.<br />
Roku is the leading streaming platform. Since launching the first Netflix streaming player in 2008, Roku has delivered entertainment to approximately 2.5 million streaming players in the U.S. Roku features more than 400 entertainment channels including Netflix, Amazon Instant Video, Hulu Plus, Pandora, Angry Birds, Crackle, NHL GameCenter LIVE<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> and HBO GO<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" />. Roku streaming players are renowned for their ease of use, value and selection of content and are sold through leading retailers. Roku was founded by Anthony Wood, inventor of the DVR. For more information about Roku, visit <a href="http://www.roku.com" target="_blank" rel="noopener noreferrer">www.roku.com</a></p>
<p>Roku Unveils New Roku Streaming Stick Partners<br />
Hitachi, Mitsubishi and Others Developing New CE Devices for Roku Streaming Stick</p>
<p>Saratoga, Calif. – Aug. 1, 2012 – Roku® today unveiled that Element Electronics; GlobalVue International, LLC; Haier; Hitachi America, Ltd.; Insignia, a Best Buy brand; Mitsubishi Electric (TVs); Onkyo and Integra; OPPO and TMAX Digital, Inc.(Apex Digital® TVs) are among the first companies working closely with Roku to develop new consumer electronics devices for the Roku Streaming Stick<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" />. Launching in the coming weeks, the Roku Streaming Stick is an easy and cost-effective way for consumer electronics manufacturers to add the proven Roku streaming platform to a device that features Mobile High-Definition Link (MHL). These new ‘Roku Ready®’ devices will display a distinctive Roku logo on their packaging, indicating they will work seamlessly out of the box with the Roku Streaming Stick. In addition, select devices will be bundled with the Roku Streaming Stick so consumers can immediately receive the full benefits of the Roku streaming platform.</p>
<p>Announced in January, the Roku Streaming Stick is a tiny, wireless streaming player that is the size of a USB flash drive. It features built-in WiFi, a processor, memory as well as software, updated on a regular basis, free of charge. Once plugged into a MHL-enabled device, the Roku Streaming Stick will stream video and music as well as enable casual game play from the more than 500 entertainment channels available on the Roku platform. When paired with a TV, the Roku Streaming Stick integrates the Roku streaming experience seamlessly into the TV user interface, giving the customer the ability to use the TV remote for all streaming activities.</p>
<p>“The response to the Roku Streaming Stick is tremendous. Consumer electronics manufacturers recognize the value in making products that stream entertainment, yet it is very difficult for them to deliver and sustain a vibrant, robust streaming platform on their own,” said Chas Smith, vice president of business development at Roku. “The Roku Streaming Stick adds instant access to the leading streaming platform with virtually no overhead from manufacturers, while giving consumers the best streaming experience available.”</p>
<p>“By partnering with Roku, and developing a line of new Mitsubishi TVs that will support their new Roku Streaming Stick, we will be able to offer the best big screen TVs and the most powerful internet streaming device together, bringing web-based entertainment to a whole new level for our customers,” said James Chan, vice president of marketing, Mitsubishi Electric Visual Solutions America (MEVSA), Inc.</p>
<p>MHL is a new standard that is seeing wide adoption by consumer electronics manufacturers. MHL resembles HDMI in appearance but unlike other connectors, it delivers power and other critical elements for the Roku Streaming Stick.</p>
<p>The Roku Streaming Stick will be available in the coming weeks from Roku and retailers. It will be sold separately as well as bundled with select consumer electronics devices. Pricing will be announced at a later date. For more information about the Roku Streaming Stick visit <a href="http://www.roku.com/streamingstick." target="_blank" rel="noopener noreferrer">www.roku.com/streamingstick.</a></p>
<p>About Roku Inc.<br />
Roku is the leading streaming platform for delivering video, music and casual games to the TV. Roku launched the first player to stream Netflix to the TV in 2008, and today streams more than 500 entertainment channels to millions of customers. Roku streaming players can be purchased from Roku and major retailers in the U.S., Canada, U.K. and the Republic of Ireland. Founded by Anthony Wood, Roku is headquartered in Saratoga, Calif. For more information, visit <a href="http://www.roku.com" target="_blank" rel="noopener noreferrer">www.roku.com </a></p>
<p>Roku and Roku Ready are registered trademarks and the Roku Streaming Stick is a trademark of Roku, Inc.<br />
Disney’s Epic Mickey 2: The Power of Two, <a href="http://disney.go.com/mickey/disney-epic-mickey-2.html#/video_games/disney_epic_mickey2" target="_blank" rel="noopener noreferrer">http://disney.go.com/mickey/disney-epic-mickey-2.html#/video_games/disney_epic_mickey2</a></p>
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