Halo 3, the final chapter in the groundbreaking “Halo” trilogy and one of the most anticipated games of the year, is set to shatter day-one entertainment sales records when released worldwide on Tuesday, Sept. 25. Created by legendary developer Bungie Studios and exclusive to the Xbox 360 video game and entertainment system, “Halo 3” will set a new standard for interactive storytelling and social gaming by engaging consumers worldwide in Master Chief’s epic battle to save humankind. In “Halo 3”, the epic conclusion of this legendary saga, the war has come to a climax — the Flood continue to grow in numbers and strength, the armies of Earth are scattered and decimated, and the Covenant threaten to activate the Halo, effectively destroying all life in the galaxy. Master Chief’s mission: to stop the Covenant, destroy the impending Flood threat and ultimately save mankind. The “Halo” franchise is among the biggest worldwide entertainment properties in history and continues to change the way we think about interactive entertainment. In fact, “Halo” is more than just a video game – it’s a truly unique entertainment phenomenon and an experience that has expanded beyond games, into New York Times bestselling novels, comics, merchandise and more, and captured the attention of millions of fans including gamers, musicians, celebrities, athletes, and even storytelling visionaries like Peter Jackson. “Halo 3” is expected to set U.S. entertainment retail sales records by generating more revenue in one day than any opening weekend at the box office (the current record is held by “Spider-Man 3” (at $151 million) and selling more in its first week than any album. “Halo” and “Halo 2” have sold more than 14.8 million copies worldwide (Xbox and PC versions) and by year’s end “Halo” will be a $1 billion franchise. “Halo 3” will be distributed in 38 countries around the globe and available in 17 languages. https://videos.whiteblox.com/gnb/secure/player.aspx?sid=34914